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Anand Gurnani
  • Ecosystems
    • Enterprise AI
    • Digital Transformation
    • Virtual & Augmented Reality
    • Gaming
    • Animation & Visual Effects
  • World View
    • Global Conversations
    • India Pavilion
    • Jury Joy
    • 50 Young
    • Cross-Pollinations
  • Augmented Intelligence
    • AI Literacy Project
    • Substrate Agnostic
    • Siblings
    • Ekaitva Dialogues
    • Vaishva — Global AI Ecosystem
  • Curation
    • Obsession
    • Discipline
    • Art
    • Artifact
  • Resonance
    • In The Media
    • Research Citations
    • In Professional Networks
    • In Knowledge Gatherings

In The Media

YourStory
Anand Gurnani of AnimationXpress on being an interactive entrepreneur
Animation Magazine
Annecy Announces 2018 Juries
Reuters
Indian gaming now a serious business for console makers
SMUTBI
Board of Mentors
India Today
Indian VFX films eye the global stage
Annecy MIFA
2015 Indian Pavilion — Official Exhibitors
Mint
Will these four technology trends change education in India?
AWN VFXWorld
VFX in India: Rapidly Maturing
afaqs!
CNBC TV18 Golden Cursor Excellence in Animation Awards
UKIBC
India’s gaming and animation industry: Tips from an insider
IIT Bombay D’Source
The Story of Indian Animation
NZ Herald
India’s gaming world breaks through boundaries
National Skills Network / MESC
Media Talk Back at FICCI GSS 2017
Zippy Frames
Stuttgart Animation Festival 2013 Highlights
All About Animation
NASSCOM Animation & Gaming India 2007
Animation Studies
Brave New World of Promotions: The Animated Mockbuster
Hindustan Times
Comical Engineering
India Education Diary
Real-time Visualization & Data-driven Design: VAMRR’s 81st Conference
GoPhygital / MESC
Media Talk Back
Times of India
Design and Innovation is the next big thing, says NITI Aayog CEO Amitabh Kant
Business Standard
Lava Kusa: The Warrior Twins arrive at Arena Animation’s Perspectives